Bunnyhug

United Kingdom (remote from Melbourne, Australia)

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Lead Programmer

10/2019 — 06/2023

  • Worked on cosy games with a small, fully remote team.
  • Developed gameplay systems, UI features and integrated third-party tools and APIs.
  • Established core architecture to support multi-platform development, allowing other programmers to create gameplay systems without worrying about underlying platform specifics.
  • Created build pipelines, code generation and editor tools to speed up development time.
  • Helped to extend and refine design documentation into technical specifications.

Projects

Moonglow Bay (2021)

In Moonglow Bay, you play as a rookie angler, working together with friends, family, and neighbours to hone your fishing skills, nourish relationships, and restore a remote town’s fractured community.
  Steam, Epic Games Store, Xbox Series X|S, Xbox One, Xbox Game Pass

Baking Adventure (prototype)

A Fantasy Baking Adventure Game where you are a magical baker on a mission to spread your love of food and knowledge of magic to better the lives of the people around you.